Interview with Julian Quijano, creator of game Monster Prom

Auteurs-es

DOI :

https://doi.org/10.26512/belasinfieis.v9.n4.2020.27334

Mots-clés :

Indie developer. Videogame. Localization. Interview.

Résumé

We report on an interview with Julian Quijano, founder of Beautiful Glitch. This is an independent developer which produced Monster Prom, an English-language visual novel released in April 2018 and available on Steam. The interview, kindly provided by email in June 2019, addresses the company, the game development, and Julian Quijano’s opinion of game localization. The goal was to learn a little more about the videogame market, moving away from the traditional approach to big companies. The interview was conducted in English and translated into Portuguese to be reported in a bilingual English-Portuguese version as a means to reach a wider audience.

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Bibliographies de l'auteur-e

Igor Antônio Lourenço da Silva, Universidade Federal de Uberlândia

Assistant professor at Universidade Federal de Uberlandia, Uberlandia, Minas Gerais, Brazil. Permanent member of the Graduate Programs in Linguistics at Universidade Federal de Minas Gerais (POSLIN/UFMG) and Universidade Federal de Uberlandia (PPGEL/UFU). PhD and MA in Linguistics and BA in English from Universidade Federal de Minas Gerais. Universidade Federal de Uberlândia, Instituto de Letras e Linguística, Bacharelado em Tradução. Uberlandia, Minas Gerais, Brazil.

Luna Radin, Pesquisadora autôma

BA in Translation from Universidade Federal de Uberlandia, Brazil. Uberlandia, Minas Gerais, Brazil.

Références

HUIZINGA, Johan. Homo ludens. Translated by: João Paulo Monteiro. São Paulo: Perspectiva, 2000. Available at: http://lelivros.love/book/baixar-livro-homo-ludens-johan- huizinga-em-pdf-epub-mobi-ou-ler-online/#tab-additional_information. Access on: April 2019.

RADIN, Luna. Gênero das palavras na tradução do jogo eletrônico monster prom: uma breve problematização. 2019. 53 f. Senior thesis (BA in Translation) ”“ Instituto de Letras e Linguística, Universidade Federal de Uberlândia, 2019. Disponível em: / Available at: https://repositorio.ufu.br/handle/123456789/26344. Access on: 2 mar. 2020.

Publié-e

2020-07-29

Comment citer

SILVA, Igor Antônio Lourenço da; RADIN, Luna. Interview with Julian Quijano, creator of game Monster Prom. Belas Infiéis, Brasília, Brasil, v. 9, n. 4, p. 271–278, 2020. DOI: 10.26512/belasinfieis.v9.n4.2020.27334. Disponível em: https://periodicos.unb.br/index.php/belasinfieis/article/view/27334. Acesso em: 25 nov. 2024.

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