Interview with Julian Quijano, creator of game Monster Prom
DOI:
https://doi.org/10.26512/belasinfieis.v9.n4.2020.27334Keywords:
Indie developer. Videogame. Localization. Interview.Abstract
We report on an interview with Julian Quijano, founder of Beautiful Glitch. This is an independent developer which produced Monster Prom, an English-language visual novel released in April 2018 and available on Steam. The interview, kindly provided by email in June 2019, addresses the company, the game development, and Julian Quijano’s opinion of game localization. The goal was to learn a little more about the videogame market, moving away from the traditional approach to big companies. The interview was conducted in English and translated into Portuguese to be reported in a bilingual English-Portuguese version as a means to reach a wider audience.
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HUIZINGA, Johan. Homo ludens. Translated by: João Paulo Monteiro. São Paulo: Perspectiva, 2000. Available at: http://lelivros.love/book/baixar-livro-homo-ludens-johan- huizinga-em-pdf-epub-mobi-ou-ler-online/#tab-additional_information. Access on: April 2019.
RADIN, Luna. Gênero das palavras na tradução do jogo eletrônico monster prom: uma breve problematização. 2019. 53 f. Senior thesis (BA in Translation) ”“ Instituto de Letras e Linguística, Universidade Federal de Uberlândia, 2019. Disponível em: / Available at: https://repositorio.ufu.br/handle/123456789/26344. Access on: 2 mar. 2020.
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