PROTECTING MINORS IN RELATION TO INTERACTIVE SOFTWARE

Authors

DOI:

https://doi.org/10.26512/lstr.v13i1.29743

Keywords:

digital economy, new technologies, regulation, video games, minors

Abstract

Purpose - The objective of this work is to analyze minors’ participation with interactive software.

Methodology/approach/design - The Spanish regulations in effect on this matter will be analyzed. Similarly, applicable best practice instruments that have been adopted will be analyzed.

Findings - The interactive software industry’s self-regulation could be a thought-provoking tool to complement legal regulations to protect minors.

Practical implications - The repercussions of this research analysis can be useful for the interactive software industry, civil society, and the public sector.

Originality/value - This research article shows the risks that minors face in the digital world. The study provides a perspective that highlights the harmful and illegal content that affects minors.

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Published

2021-05-26

How to Cite

LÓPEZ JIMÉNEZ, David; DITTMAR, Eduardo Carlos; VARGAS PORTILLO, Jenny Patricia. PROTECTING MINORS IN RELATION TO INTERACTIVE SOFTWARE. Law, State and Telecommunications Review, [S. l.], v. 13, n. 1, p. 20–39, 2021. DOI: 10.26512/lstr.v13i1.29743. Disponível em: https://periodicos.unb.br/index.php/RDET/article/view/29743. Acesso em: 26 apr. 2024.